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Stormcaller pillars of eternity
Stormcaller pillars of eternity













stormcaller pillars of eternity stormcaller pillars of eternity

I prefer blinding strike, but that's fine. If I could switch Perception and Resolve, this would be an amazing Watcher. That hurts, especially on PotD, where accuracy is so important. the elephant in the room: Amazing stats, except for that awful, terrible, incomprehensibly bad perception. Might 18, Constitution 11, Dexterity 19, Perception 3, Intellect 13, Resolve 14. The Watcher, Uthyr: Moon Godlike Rogue (Ixamitl Plains - Scholar) Here's what my randomization tool rolled up for me: I will introduce the party in this post, write up a few updates in the following days, and go over the builds and gear in detail in a later post. Always pick high level scaling if given the option (in this run, we will have everything scaled up except for The White March Part I, because I went to Stalwart early on in an attempt to pick up Stormcaller). Dead characters can not be replaced, and you can not reroll your stats/skills/talents. Also, no items from the Deadfire Pack, as some have considered these to be a bit overpowered. Official NPCs can never enter the party, and you can't take their gear (they can only do Stronghold Missions). Companions have to be recruited as soon as possible (which means that they will start out at level 1 with the Watcher at level 2, making it impossible for the majority of the group to reach level 4 before entering Caed'Nua unless you deal with Raedric in some way).

#Stormcaller pillars of eternity full

Here are the rules: Fully randomized character creation (for a full party of six). My memory regarding early parts of this run isn't all that clear, so I won't always be able to get into much detail. However, now that the run is over (let's see which way it will end), I've decided to share some updates. I thought about starting to write some reports if as soon as I made it to Defiance Bay, but in the end decided against it. I knew I could succeed, especially with a priest in my party, and a few days later, I rolled up another party. Well, with that additional early failure, I was even more motivated to finally do this thing. I didn't remember enough about my previous tactics and went in there with the party at level 2. I rolled up another randomized Watcher, made my way to Gilded Vale, rolled up the party I was going to be stuck with (Chanter, Druid, Druid, Cipher, Rogue, Paladin) - and promtly died in the sporeling cave at Anslög's Compass, with my tanking paladin getting knocked down and killed by sporelings pretty much immediately. Recently, I've bought a new PC, and load times are much faster - so I decided to get back into it. However, ever since my failure in my previous attempt of getting an entirely randomized party through PotD (with some additional restrictions), I wanted another chance at finishing this challenge. Commander Cafel, commander of the Knights of the Crucible, during The Bronze Beneath the Lake.Hello everyone! It's been over a year since my last post in this thread - which is also the last time I touched PoE - so I'm quite rusty.Note that the first time you approach them, a Leaden Key strike team will harass you (probably because Thaos hopes the bodies will make you stumble). Once the flood recedes (after riots start in the wake of the animancy hearings), you can access the exits leading to Eir Glanfath.The path leads into a narrow gorge, but is filled with water for now, blocking off further exploration of the area's south. Heading east, a small path forks off the road, where an anonymous adventurer has met his death, still wearing his armor.The circular stone pattern on the southwest edge of this circle is used to gain access (you need the engraved adra stone from the Giantslayers in Woodend Plains), and a few steps away a secret hides beneath a loose brick. South of the road, more to the west than to the east, the area houses a large circle of stones – the portal to the ancient Engwithan ruin of Lle a Rhemen, guarded by a Pŵgra.The northern section of the area is dominated by woods, with groups of feral druids spread throughout.Packs of lions have their hunting grounds in the northeast, accompanied by Delemgan deer is a welcome game, found in the whole area, and attracting Druids of all attitudes to the Stormwall Gorge. A path loops through patches of grass and groups of trees, leading from the westerly situated Woodend Plains to the east, in direction of Dyrford Village.















Stormcaller pillars of eternity